Neo Genesis
|
||||||||
![]() |
||||||||
![]() ![]() |
Smokescreen |
20 |
||||||
If the Defending Pokémon tires to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | ||||||||
![]() ![]() ![]() |
Char |
30 |
||||||
If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokémon as long as it's in play.) | ||||||||
|
||||||||
|
||||||||




